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1. Eve-MarketData.com - replacement for eve-metrics - in EVE Technology Lab [original thread]
just got an email from you stating: Quote: Authentication for your Full API Key failed. To use the market features you will need to re-enter your full API key. I assume this is something on your end or CCP's since I haven't changed anyth...
- by Matterick Boon - at 2011.02.14 00:54:00
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2. Eve-MarketData.com - replacement for eve-metrics - in EVE Technology Lab [original thread]
i couldn't access the site for over 12 hours. where you making some sort of upgrades or is it something wrong on my end? it's working now but i noticed the page looks different.
- by Matterick Boon - at 2011.01.29 16:28:00
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3. Eve-MarketData.com - replacement for eve-metrics - in EVE Technology Lab [original thread]
I've experienced this issue twice now. I often go to bed and just leave the auto uploader running. When I wake up the updater page is still active and changing the "Checking" to random items but the market is no longer changing, it's stuck on an i...
- by Matterick Boon - at 2011.01.25 08:47:00
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4. The Primae (Show Info Screen Shots) - in Ships and Modules [original thread]
Originally by: CeneUJiti The middle section must rotate! Fix plz CCP. So I can name it "Leonov". it does... and had been stated a few times it does...
- by Matterick Boon - at 2010.06.26 21:45:00
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5. The Primae (Show Info Screen Shots) - in Ships and Modules [original thread]
Originally by: Rouge le With 100m3 cargo what the hell are we supposed to do with this ship? use the specialized cargo bays when they get added.
- by Matterick Boon - at 2010.06.26 03:12:00
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6. The Primae (Show Info Screen Shots) - in Ships and Modules [original thread]
There's now a blueprint for the ship you can auto link on sisi but there is no bill of materials. also updated the screenshots since the information screen shows more info now.
- by Matterick Boon - at 2010.06.25 15:53:00
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7. The Primae (Show Info Screen Shots) - in Ships and Modules [original thread]
Edited by: Matterick Boon on 25/06/2010 05:50:30 Please visit your user settings to re-enable images. Please visit your user settings to re-enable images. Please visit your user settings to re-enable images. i donno if these sta...
- by Matterick Boon - at 2010.06.25 05:46:00
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8. Guess the PCU COMPETITION sponsored by NVIDIA, BigFoot Networks & EON - in EVE Alliance Tournament Discussion [original thread]
Edited by: Matterick Boon on 19/06/2010 17:00:38 Originally by: Musical Fist "ONLY ONE entry per character" So multiple accounts can be used to their advantage, like 3 chars per account :D 3 guesses? little too late for them to ma...
- by Matterick Boon - at 2010.06.19 17:00:00
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9. EVE Planetary Planner - in EVE Technology Lab [original thread]
I created a plan before upgrading to V4 and when I load my plan I can't edit (the fields don't show) any of the extractor settings(total quantity and cycle time). I really don't want to delete every extractor and add them back.
- by Matterick Boon - at 2010.06.09 01:20:00
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10. EVE Online Planetary Planner - in Test Server Feedback [original thread]
Originally by: Ideki It also display information about the time needed to produce each component needed for the final product. the copy i got from your site doesn't show the time information. why was this removed from the latest version?
- by Matterick Boon - at 2010.05.30 02:18:00
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11. Mass-Testing 2.0 - Feedback thread! - in Test Server Feedback [original thread]
Edited by: Matterick Boon on 21/05/2010 21:14:47 Edited by: Matterick Boon on 21/05/2010 21:13:58 Machine Info Which test you were in: Friday May 21 @ 20:00 GMT OS version: Windows 7 Ultimate 64bit CPU: Intel core2 duo P8400 2.26GHz ...
- by Matterick Boon - at 2010.05.21 21:13:00
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12. New Dev Blog: Tyrannis API Improvements - in EVE Information Portal [original thread]
Originally by: mkmin Quote: The Contacts API will require only a limited key Um... why? you CCP people are seriously giving a big 'screw you' to all our privacy concerns. Well, based on the way you're treating our privacy concern...
- by Matterick Boon - at 2010.05.17 23:01:00
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13. [LOTTERY] SHIPS OF EVE : POLITICS SIMULATOR - 1isk to Enter - in Sell Orders [original thread]
1 isk sent
- by Matterick Boon - at 2010.05.09 21:16:00
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14. No subject - in Sell Orders [original thread]
1 ticket purchases
- by Matterick Boon - at 2010.05.09 20:53:00
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15. No Lables or Groups in Contacts = Fail - in Test Server Feedback [original thread]
Originally by: Catari Taga no folders thanks and dammit
- by Matterick Boon - at 2010.04.30 03:12:00
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16. No Lables or Groups in Contacts = Fail - in Test Server Feedback [original thread]
Edited by: Matterick Boon on 30/04/2010 02:05:05 Currently in Peoples and Places I have my buddies organized by folders. These foldersare VERY useful to me, they help easily determine why someone is in my buddy list, where to look if I'm tryin...
- by Matterick Boon - at 2010.04.30 01:58:00
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17. post PI market speculation - in Test Server Feedback [original thread]
Originally by: some guy So when will NPC items be removed off market, when you feel a sufficient amount is being produced by players, gradually, at the same time as the release, or is it going to be a stealth pull? Originally by: ...
- by Matterick Boon - at 2010.04.30 01:22:00
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18. Planetology not Exoplanetology - in Test Server Feedback [original thread]
don't know if this thread had any impact but with the latest sisi update the skills have been renamed to what my original post suggested.
- by Matterick Boon - at 2010.04.28 04:13:00
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19. The point of planetary launchers... i think - in Test Server Feedback [original thread]
Edited by: Matterick Boon on 26/04/2010 13:18:44 a 650km link only uses like 27PG and 119CPU and a spaceport uses 500pg and 450cpu. just learn to link correctly. also in final release spaceports are used for 2 way transport and the CC's launc...
- by Matterick Boon - at 2010.04.26 13:17:00
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20. New Dev Blog: Planetary Interaction: Impossible is Our Middle Name - in EVE Information Portal [original thread]
1) Will the other planetary structures (extractors, processors, storage, launchpads) eventually be something we have to buy and "transport" to the planet prior to using them? Will they be NPC seeded or player made? 2) If the answer to #1 is no wi...
- by Matterick Boon - at 2010.04.25 07:08:00
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